Saturday, October 22, 2011

Explosion in Unity

Well I finally started exporting the actual levels over into Unity and pretty much had complication from there. First I tried to resize the character controller in Unity to my level because when I did the levels in Studio 3DS Max I forgot to change the units to metric. So after I exported it over through trial and error successfully resized all of the so I wouldn't have to adjust the character controls. So after that I ran into another problem I home and had to download the lastest version of Unity because some scripts in the newer version does not work in the older. So that fixed that problem and I managed to get a lot done at home. However when I brought it back to school and opened the file it looked as though my levels had literally exploded, but this was fortunately just some issues with the sizing not saving properly and easily remedied. So as of now the lights are also done and now I can finally focus on scripting actual gameplay and mechanics.

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